

It allows us to load Houdini files into cinema 4D not only that, it allows those files to have parameters so that we can control the Houdini file from within Cinema 4D and part of what I'm going to do today is show you a series of these kinds of assets, how they work and what are the concepts behind them. So the Houdini engine does one very simple thing. It's developed by MAXON from of course in collaboration with Side Effects.

The only one that's developed by the host development team MAXON in this case is The Houdini engine plugin for Cinema 4D. I think there are versions for other applications. Now can you imagine that? One of the most powerful V-effects software, they decided to allow their own program to become a plugin for other applications so they created a series of libraries the API and it allows third parties like MAXON, which in this case we're the first party, but from a Houdini point of view we are a third party, to create plugins so that we can load Houdini files inside Cinema 4D. We're going to strip away the interface, wrap it all in a little box and allow other applications to use Houdini as a plugin.

Side Effects has this fantastic V-effects program called Houdini and it's and it's full version costs like $7,000, but worth every single penny and they said okay, let's do something. Let's begin with the following question, What is a Houdini Engine? And in order to explain that, we have to take a step back and imagine in today's market it's very aggressive competitive products, employee poaching and all sorts of aggressive movements from competing companies and a couple of companies in the market, aside from Side effects and MAXON, decided that there could be another way.
